AI Insights · Timothy · July 2024
Top 5 Real-Time Strategy Apps in Brazil Q2 2024
In Q2 2024, the top real-time strategy apps in Brazil experienced varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their trends.
In Q2 2024, the top real-time strategy apps in Brazil showcased diverse trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, reveals how these applications performed on a unified platform.
Clash Royale from Supercell demonstrated notable fluctuations in revenue, starting at $138K in the first week of April and ending at approximately $91K by the last week of June. Downloads saw a peak of 84.6K in early May, then fluctuated, closing the quarter at around 60.7K. Weekly active users started at 11.3M, dipped to about 9.5M in early June, and rebounded to 10M by the end of the quarter.
Mob Control by VOODOO experienced a steady increase in downloads, peaking at 149K in mid-June. Revenue varied modestly, starting at $8.9K and reaching a high of $11.3K in mid-June before concluding the quarter at $8K. Weekly active users grew from 306K in early April to a high of 488K in late May, before tapering off to 363K by the end of June.
LUDUS - Merge Arena PvP from Mergegames LTD saw revenue rise from $3.1K in early April to a peak of $6.8K in early May, then stabilized around $4.7K to $4.6K in June. Downloads had a significant spike to 25.2K in mid-April but settled around 4K by the end of June. Weekly active users increased from 10K at the beginning of April to a peak of 36.4K in early June, ending the quarter at 23.2K.
TFT: Teamfight Tactics by Riot Games, Inc saw relatively stable revenue, with a notable peak of $8.7K in early June. Downloads were more volatile, starting at 7.8K in early April and dropping to around 2.9K by the end of June. Weekly active users started at 183K, fluctuated throughout the quarter, and settled at 148K by the end of June.
Titan War from Glacier entertainment showed impressive growth in both downloads and weekly active users. Downloads surged from 4.4K in early April to a high of 76.5K in mid-June, ending the quarter at 31.1K. Revenue increased steadily from $2.6K in early April to $8K by the end of June. Weekly active users saw a similar upward trend, starting at 13.9K and peaking at 85.1K in mid-June, closing the quarter at 51.1K.
For more detailed insights and data, visit Sensor Tower.